CREATING A NOVEL: How ordinary activities can give you extraordinary ideas.
http://www.ninc.com/blog/index.php/archives/conjuring#more-4964
CRITIQUES: Letting your gut tell you when they are valid.
http://behlerblog.wordpress.com/2010/03/12/gut-instinct-you-have-more-of-it-than-you-know/
WRITING OPENING SCENES WITH ACTION: How to
CHARACTER DESCRIPTION: Picking the right details.
THE VIEWPOINT CHARACTER IN YOUNG ADULT
http://www.genreality.net/the-apprentice-not-the-wizard
PROMOTION: Is a blog a platform or not?
http://behlerblog.wordpress.com/2010/03/15/i-have-a-blog/
QUERIES: What to be specific about in a query or plot summmary.
http://blog.nathanbransford.com/2010/03/secret-strength-of-killer-queries.html
THE BUSINESS OF PUBLISHING: The steps through the publication process.
http://editorialass.blogspot.com/2010/03/whats-standard-submission-process-like.html
WORLDBUILDING: Building worlds in outer space. (Great links to articles)
http://www.mikebrotherton.com/?p=2071
TRAVELING TO OTHER PLANETS: Software that simulates 3-Dtraveling through real space to specific planets and stars.
http://www.shatters.net/celestia/
http://www.celestiamotherlode.net/ (Add ons)
REAL SPACE MAPS:
CRAFT: When it is okay to tell rather than show.
http://blog.writersdigest.com/norules/2010/03/15/ShowingTellingInScenesDialogue.aspx
MEDICINE FOR WRITERS: How to have a doctor sound like one.
http://www.sfwa.org/2010/03/how-to-kill-your-imaginary-friends-how-to-talk-doctor-lesson-1/
WORLDBUILDING: Sometimes, science is magic, or magic is science.
http://bordersblog.com/scifi/2010/03/16/a-lee-martinez/abracadabra/
KNOWING YOUR AUDIENCE:
http://mysterywritingismurder.blogspot.com/2010/03/knowing-our-genre-audience-and-market.html
PLOT CONFLICT: It's not just about the hero and the villain.
http://blog.writersdigest.com/norules/2010/03/17/ConflictRatchetItUpByMovingCloserToHome.aspx
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