Showing posts with label dialogue. Show all posts
Showing posts with label dialogue. Show all posts

Monday, January 13, 2025

Writing Witty Dialogue

Witty dialogue is found in most Regency romances, and the comedies of Shakespeare are rife with word plays and banter between clever characters, but it also has a place in other writing.

Put two clever characters with a sense of fun together and let them at each other so they duel with words, and the reader is in for a treat that requires as much attention to the word play as the characters must pay.


This is from an unpublished contemporary novel.


"You have the tail of an ass," Ariel said. 


David raised one eyebrow haughtily. "Women have told me I have a nice ass, but not one has mentioned a tail." 


"They told tales." 


"I am happy you are named for the sprite Ariel and not Puck. I could wake up with the head of an ass." 


“Don't toss Shakespeare at me, amateur, or speak of Bottom. Why change your head into an ass? It would be redundant since you act like one already." 


Witty dialogue, particularly in a romance, is emotional and personal foreplay.  It reinforces a sense that these people “get” each other and are equals emotionally and intellectually.  


Outside of romance, the most surprising and common use of witty dialogue is between the hero and the villain who also “get” each other.


Dueling with words can be just as much fun for the characters and the reader as dueling with swords, and just as dangerous.

Monday, January 8, 2024

No One to Talk to

 Last week, I wrote a post on characters having conversations with themselves so I thought I’d talk about similar situations in my own writing.

In my novel, STAR-CROSSED, my hero has no one but the heroine to talk to in the first part of the novel.  To cover topics he wouldn’t discuss with her, I didn't want lots of internal monologue or flashbacks which tend to be boring.  


What I ended up doing was letting him have imaginary conversations with his best friend.  Since he was also stuck in one place, I put these conversations at interesting locations from their shared past that showed more about the hero and his past.


The first conversation, for example, was in a bar on a Wild West style planet after the two friends rescued a sweet young thing during a bar fight.  The two characters shared a beer, talked a bit about the good ol' days, and the hero spilled his guts about what was bothering him.  


At other times, the best friend was the devil's advocate for one side of a choice that the hero was trying to make.  


If you do something like this, it needn't be as elaborate as an entire scene.  It can just be the mental presence of someone whose opinion the character either values or can't escape. Most of us, for example, can hear our mom or dad in our head reminding us to do or not do something.  


I’ve also had a character talk things out aloud to a horse he was grooming or a cat she was stroking.  The animal’s actions, as if commenting with a purr, a snort, or the shake of the head, gave a nice light touch as well as making the scene more interesting than internal dialogue.


If you want the hero himself as the other character, you should choose some aspect of him you want to emphasize. Say Dr. Indiana Jones--the scholar versus Indiana Jones--the adventurer.


Set up the use of the mental dialogue/scene fairly early in the novel or story so that the important scene when the character finally must make the big decision won't make the reader go "huh?" when the other side of his personality or an imaginary character shows up to discuss the matter.


In other words, have the mental character show up a few times so the hero can tell his other side to shut up or whatever.

Monday, January 1, 2024

Internal Dialog

QUESTION:  I am trying to write a dialogue scene in which a character is arguing with himself yet it seems that there are two distinct persons talking, almost as if the good side of him is arguing with the bad side.  What is a good way to show this?

You could do it like regular dialogue between two people.  The "real" character could give his better self some kind of snarky nickname which you could use as a dialogue tag.


Jon sneered as his other self.  "Why don't you shut up, Angel Fart. I stopped believing in virtue and nobility years ago."


"If you stopped believing, why am I here?"


Or you could do it like normal internal monologue but with the good Jon’s comments underlined/italics.


Jon fought to ignore his inner voice.  He knew what he had to do, and he'd do it.  He'd stopped believing in doing the right thing years ago.


If you stopped believing, why can you hear me?






Monday, November 14, 2022

Summarizing Information

QUESTION: Should I include dialogue with minor characters in full, or should I simplify them in a few sentences skipping the entire dialogue part?


Say if the MC saved a town from an assault and he wanted to investigate it, should the conversation between him and a random officer be mentioned fully? If it is to be skipped, how write it so that the important information he obtained be told to the reader?


I use the Rule of Three when I'm uncertain whether I need to write or keep a scene.  


If a scene doesn't contain at least one or two plot points (information or events which move the plot forward), and one or two character points (important character information) so that I have at least three points total, then it should be tossed, and whatever points included in that scene should be added to another scene.


In the case of that bit of dialogue, you can say something like this in another scene.  "On his way there, several of the soldiers told him ****"  


Or you could have another important character summarize to the main character bits of information he'd picked up on the way to their meeting.


When I have a bunch of bits of information that needs to be given to the reader and the main character, I often get the main character to assign that search for information to a secondary character who can then summarize what he's found out.

Monday, September 20, 2021

Dialect in Dialog

 QUESTION: I want one of my characters to be a boy from England. How do I get the language and vocabulary right?


Like the US, Great Britain has regional accents and expressions, and their language and accent is also affected by class and education so you need to figure out where that British kid comes from and what his social class is before you start your research.


Most writers seem to forget about class and region when they write, and I always snicker when the housemaid is mistaken for a lady, or the Southern character doesn't sound or act remotely Southern or is from the wrong part of the South.


Take care, though, not to be so accurate that your character is unintelligible to most readers.


The trick is to give the feel and rhythm of the language without making the reader scratch her head over the slang and expressions.


The Internet is a glorious place full of resources and the ability to contact people from all over the world so you should be able to find someone to help you with the specific language and sound of your character. Ask around on reader and writer lists or among your Facebook friends for someone from that area. If that doesn't work, do some search engine hunting.


You should also ask around about movies or TV shows that have characters who sound right for the character you want to write.  If you can “hear” that character’s voice when you write, you usually won’t go wrong.  


Monday, September 13, 2021

Using Text Messages in Fiction

 QUESTION: I need to include multiple lines of text dialogue in my story. My question is about rendering the punctuation of it.

For example, in a rapid fire text exchange with short snappy one word answers, in real life, the writers would be unlikely to use much punctuation including periods. Can I eliminate them in my rendition of it to the page?


ANSWER: As long as what you write is clear to the reader, I see no problem with doing the punctuation or lack of it as you wish. Just be consistent.


One thing to consider is who your reader is. If your book is aimed at younger readers, they will be much more comfortable with nonstandard punctuation than the older reader.


To differentiate the text dialogue from the regular text, I suggest you narrow the margin on both sides of the page by another inch and use names in the same way as in movie and play scripts.  You can also italicize if you wish.  Just be consistent in your choice.



JANET: OMG OMG Dirk asked me to the prom.


MARY:  WTF He asked me, too!

Monday, September 6, 2021

Figuring Out Paragraph Lengths

 QUESTION: I have trouble trying to figure out when to begin and end paragraphs and when to have dialogue included in the paragraph and when to have it stand on its own as an independent paragraph. 


Unlike nonfiction, there are no hard and fast rules for paragraphing in fiction.  Much of this is the writer's choice which is informed by experience as well as their need to emphasize certain things or break between actions.


And, surprisingly, some choices are as much visual as mental.  Most readers, these days, don't like long paragraphs so many writers paragraph more frequently than did past writers.  Visual space makes the page more attractive to the reader.  


Here are some good rules of thumb, though.


When you start with narrative followed by dialogue, the narrative should be about the person who will speak.


Adam studied the book's page then glanced back up at his friend.  "Pete, we have a problem here."


If the narrative is about Pete, Adam's line would be in a new paragraph.


Pete watched his friend anxiously as he read the rule book.


"We have a problem here,” Adam said.


If you have a long bit of narrative, it's usually a good stylistic choice to paragraph before the character's lines.  This breaks up the lines visually, and it also emphasizes the dialogue.


When you are writing a long speech by a character, you paragraph to emphasize subject, changes in subject, and the rhythm of the scene.


If you aren't sure about any of the above, read the dialogue aloud as the character would speak it.  Notice when you have natural pauses.  That's a good place for a paragraph break.


Dialogue shouldn't be too long, though.  Break it up with a bit of narrative. 


Adam shook his head in disgust and continued,


Or have other characters react or comment.  


"I can't believe Pete said that.  It doesn't sound like him."


For straight narrative with no dialogue, you should paragraph when the action shifts to another character.


Pete tripped but caught himself before falling flat on his face.  


Behind him, the sound of Adam's running feet moved toward him, then his friend stopped at his side. 




Monday, August 30, 2021

Making Your Characters Sound DIfferent

 QUESTION:  My critique partners say most of my characters sound alike in dialogue.  Help!



Cast all your characters with actors you are very familiar with so you can hear their voices when you write dialogue.  Unless you have a tin ear for speech, you will rarely have two characters sound alike.


When you pick your actor, consider what part of the country or country of origin your character is from.  Make sure their voices reflect that. You don’t want an actor from DOWNTON ABBEY to play a cop from Philly.


Writing dialogue as what it sounds like rather than the proper spelling is frowned upon these day unless used very sparingly so don’t go overboard with phonetic spelling ("Yo' ole father doan' know yit what he's a-gwyne to do. Sometimes he spec he'll go 'way, en den agin he spec he'll stay.”--from HUCKLEBERRY FINN) or apostrophes to show words that are slurred together. (“If’n you think I’s stupid.  You be wrong!”)


If you aren’t that familiar with a region’s speech, be very careful how you write it because it’s easy to stereotype or get it wrong.  For example, most of us in the Southern US don’t use “y’all” that often, and, when we do, it’s in very informal speech and means more than one “you.”   (Jennifer turned to her cousins and smiled sweetly, “Y’all come home with me and have some supper.”  Her voice turned frosty as she glared at her brother.  “You don’t come, period.”)


You should also consider social class and education.  Someone with a college education and an upper middle class background won’t sound the same as someone who never finished high school whose parents never finished high school.


Read your dialogue aloud or in your head to see if you’ve got different voices, or ask a few friends or family to read your dialogue like a play to see how it sounds.


Another good test is one line of dialogue that isn’t attributed to who is saying it.  If a reader can tell who is saying it by how and what is said, then you’ve succeeded at your task.

Monday, August 16, 2021

Say That in Elf

 QUESTION: I have several scenes where a man is around elves. I don't want to invent my own language, and I'm afraid to use Tolkien's elf language. What can I do?


You're right to avoid using Tolkien's language. I doubt Tolkien's estate would be too pleased about that.


The simplest way to write the scene without inserting the language is to use the viewpoint of someone who doesn't know the language. You can then write something like--


Adam listened to the two elves talking to each other. Their language sounded like the wind in dry oak leaves mixed with babbling creek water. 


Finally, the elf who could speak English said, "Our king says we will not help you."


Or you can have the scene from the viewpoint of the elf who speaks English.


The king said in their own language, "I do not trust these humans. Tell them that I will not help them find passage through our mountains."


Mossbark nodded and said in English to the humans, "Our king will not help you."


These tips works with any language.


NOTE: I use the word “English” as a catchall, but you should use the term for whatever language your viewpoint character speaks.  


Monday, March 22, 2021

Using Dialogue to Explain Worldbuilding

 QUESTION:  How do I use dialogue to explain worldbuilding?


If you want to use dialogue, you can sprinkle the information through a series of scenes so the reader gradually gets the information.


The method most writers use is what I call "inform the outsider.”  The outsider can be a newly turned vampire, the human love interest or ally, etc., and one of the vampires tells him/her about their history. 


Or one character can disagree with another one's version of the story so they argue about it while informing the reader. 


Another excellent trick is to give the information emotional value to the character receiving it.  If the info matters to that character, it should matter to the reader.  


Or you could have one of the characters find a written history or story that's inserted into the story via dialogue.  That's the most awkward method.  


Or you can sprinkle in tiny bits of information in relation to what the characters are talking about so that the reader can add together the information to get the bigger picture.  Having the reader figure it out himself is far more enjoyable to him than having an info dump.  


One thing you need to consider is how important that element of worldbuilding is to the reader.  You may have a clever new form of vampire, but unless the reader absolutely must know how that came about or the story won't make sense, the reader needn't be told all that information.

Monday, January 4, 2021

Formatting Telepathic Dialogue

 QUESTION: I have a character who is a telepath. Should I italicize what she picks up from others' minds?


If the characters are "speaking" mentally, I've often seen authors italicize the conversation.


Mary thought to Matt, What happened to my son?


He fell into the river but grabbed a log.


If, however, Mary is picking up the images from Matt's head, I'd do something like this--


Mary tilted her head and concentrated harder on what Matt was trying to show her with his thoughts.


Darkness. A river surging past. A hand reaching out of the water and grasping a log. Then her son's head coming up out of the water as he pulls himself up onto the floating log.


"He's not dead," Mary sobbed and rubbed away her tears. "Billy's not dead."



I’ve also seen writers use colons for mental dialogue in the same way as you would use quotation marks. 


Mary thought to Matt, :What happened to my son?:


:He fell into the river but grabbed a log.:


The advantage of using the colon is that there will be no confusion about when speakers change.


Pick any of these methods and stick with it through your whole work.

Monday, October 29, 2018

Creating Witty Dialogue

Witty dialogue is found in most Regency romances, and the comedies of Shakespeare are rife with word plays and banter between clever characters, but it also has a place in other writing.

Put two clever characters with a sense of fun together and let them at each other so they duel with words, and the reader is in for a treat that requires as much attention to the word play as the characters must pay.

This is from an unpublished contemporary novel.

"You have the tail of an ass," Ariel said. 

David raised one eyebrow haughtily. "Women have told me I have a nice ass, but not one has mentioned a tail." 

"They told tales." 

"I am happy you are named for the sprite Ariel and not Puck. I could wake up with the head of an ass." 

“Don't toss Shakespeare at me, amateur, or speak of Bottom. Why change your head into an ass? It would be redundant since you act like one already." 

Witty dialogue, particularly in a romance, is emotional and personal foreplay.  It reinforces a sense that these people “get” each other and are equals emotionally and intellectually.  
Outside of romance, the most surprising and common use of witty dialogue is between the hero and the villain who also “get” each other.

Dueling with words can be just as much fun for the characters and the reader as dueling with swords, and just as dangerous.

Monday, July 30, 2018

Chat and Twitter as Dialogue

QUESTION: I need to include multiple lines of on-line chat dialogue in my story. My question is about rendering the punctuation of it.

For example, in a rapid fire online chat exchange with short snappy one word answers, in real life, the writers would be unlikely to use much punctuation including periods. Can I eliminate them in my rendition of it to the page?

As long as what you write is clear to the reader, I see no problem with doing the punctuation or lack of it as you wish. Just be consistent.

One thing to consider is who your reader is. If your book is aimed at younger readers, they will be much more comfortable with nonstandard punctuation than the older reader.

To differentiate the chat dialogue from the regular text, I suggest you narrow the margin on both sides of the page by another inch and use names in the same way as in movie and play scripts.


JANET: OMG OMG Dirk asked me to the prom.

MARY: WTF He asked me, too!

Emoji images are something you should avoid.  Some are copyrighted to be used for pleasure and individual sharing, and a for-profit use in a book would be illegal.  Also, the inserted code may very well not be translated so your reader will be left with code gibberish instead of images.  

NOTE:  This advice should work for any of the many new ways to communicate with smart phones, etc.


Monday, May 22, 2017

A Brief History of Narrative



Narrative has dwindled in importance since the first novels. Compare a novel of a hundred years ago to one today, and you'll see what I mean. 

What you'll find is that descriptions, dialogue, and narrative have all simplified. 

Descriptions aren't as detailed, and you certainly won't find long pages of descriptions of the countryside, the houses, or the clothes. 

The narrative has become more intimate with the author less intrusive. The reader is put dead center into the character's head and thoughts, and the intimacy tends to only be for one or two characters, not every character in the novel. 

Instead of omniscient, the current standard in fiction is third and first person. Most fiction is written in warm third person with occasional forays into cold third person. Hot third person tends to be only used in romance which is about emotions.

The paragraphs are also shorter.

The dialogue carries more story weight because it must give the reader more information about what the characters are thinking and seeing as well as advancing the plot. 

In other words, much of the fat of the novel has been trimmed because modern readers want only the meat and bone of the story.  This trend continues today with the narrative even more spare than it was a few years ago.

The fourth wall is never acknowledged anymore in genre narrative because of the more intimate viewpoint. You will never see this in a contemporary novel-- "Do not despair, gentle reader, for Becky will soon get her comeuppance." 

A rare exception is in some chick lit and Buffy lit urban fantasy where the main character "talks" to the reader.

Constantly shifting viewpoints in third person has never been used in fiction except in the romance of the last twenty-five years where a bastardization of omniscient and third person developed more from ignorance of narrative techniques than deliberate choice. 

At its best, it is close to the norm of omniscient; at its worst, it is annoying and rather nauseating in a motion-sickness sort of way as the reader is jerked back and forth between two heads and offered considerably more information than is necessary. 

Few writers (Nora Roberts, for example) can write well using shifting viewpoints, and it is the kiss of death for most editors when they are looking at submissions because it shows the writer doesn't know what the spit they are doing. 

As an interesting side note, video techniques are changing viewpoint. Editors frown at sentences like, "His hand ran up and down her back." They prefer, "He ran his hand up and down her back." Body parts should not act independently according to editor thought. 

However, many writers now prefer, "His hand ran up and down her back," because they see this as a close-up in their mental video of the action, and it is beginning to creep into published writing.

In a few years, this type of video technique may be as common in genre narrative as the other changes we have seen.