Monday, April 20, 2026

The Reality Sniff Test

The comic urban fantasy started out fun.  The heroine had been a demon slayer in her teenage and early adult life, then she’d put aside her slaying tools and become a wife, then a mother of two small kids.  She’d never told her husband about her Buffy the Demon Slayer days.

Then a demon shows up at her home and tries to kill her.  She dispatches him.  Another, more powerful demon threatens her children’s lives, and he’s also in her home.  


At this point, she decides not to tell her husband about the demons after their kids or about her past because it would be awkward.


This is the moment when I stopped reading.  The author had failed my reality sniff test.  


Sure, this is a comic urban fantasy, and readers know that the kids will be okay, and the heroine will win against the demons, but the heroine has done something that, in the real world, most of us would find selfish, stupid, and unforgivable.  She is risking the lives of her young children.  


Books aren’t bubbles that have nothing to do with the real world.  Yes, we will accept wild premises like ghosts, vampires, and demons, but most of us enter a book’s world with our own beliefs and views of the world, and the author who errs in those common beliefs because she thinks that we will put them aside in her book is often wrong and loses a reader.  


When you are writing, consider the reality sniff test.  Do your characters act the way someone in the real world would?  Is that behavior acceptable in the real world?  Does your world building make sense in comparison to the way the real world is?  Does your world/society fit a society from our past, or can it be imagined as real?  If the answer is no to these questions or other reality sniff tests, then you need to do some rewriting.

Monday, April 13, 2026

Keeping Your Reader from Reading

 Don't you just hate it when someone keeps reading your book?  

Me, too! 


Here are a few tips on how to stop that reader before the end of the first chapter. Heck, if you do it right, most readers won't read more than a few pages.


1.  Start your story off with


* your main character eating popcorn and watching a movie or TV show in their living room.  Give details of the movie's plot.


*your main character waking up, getting breakfast, and dressing for the day.


*your main character at her workplace or job doing something mundane that has nothing to do with the plot.  Be sure to go into great detail to insure boredom!


*your main character running into a hot former flame but immediately leaving then spending many pages remembering how screwed up their relationship was.  Whatever you do, don’t let those ex-lovers talk about those old times and let sparks fly!


*a prologue that has little to do with the rest of the novel but gives lots of back story the reader will never really need.


*so much information about your world building and character's magical abilities that the reader is totally confused.


*introducing so many characters that the reader becomes hopelessly confused.


2.  Make sure your first chapter has the right percentage of dialogue, narrative, and introspection.  


10% or less:  Narrative which includes action (John flinched as she wagged her finger in his face.), immediate emotional comments (Mary fought her desire to strangle him with his tie.), and description (Clothes littered the room like confetti at a ticker tape parade.).


10% or less:  Dialogue, particularly dialogue that gives information ("I know that Mary murdered John!  I hope they hang her."), shows conflict between characters ("You're a liar.  Mary loved him.  She was framed."),  or moves the story forward.  ("And I'll prove she didn't do it.") 


80%  or more:  The viewpoint character's introspection about the past.  Give that reader back story, internal whining, and emotional navel gazing until she is screaming for mercy and throwing that manuscript down!


3.  Have the main character or characters wander around aimlessly with no goal or motives.


4. Have such poor grammar and spelling that no one can understand half of what you write.


5. Love your writing so much that it is impossible to cut out anything. 

Monday, April 6, 2026

How to Foreshadow

I'm sure you've watched a movie or TV show where a character is getting ready to open a door, and you just know that the killer is waiting for her. You scream silently, "No, no, don't open that door!"

How do you know something the character doesn't? Part of that is foreshadowing. The filmmaker has given you clues that the character doesn't have.


For a written story, an author doesn't have the luxury of using spooky music or atmospheric lighting, but she does have other tricks to give the reader the same sense of something lurking behind that closed door.


The simplest way to do this is to have more than one viewpoint in your story. For example, one character learns that the killer is going after your heroine, then when you switch to the heroine's viewpoint, the reader will be expecting something bad to happen.


Another way is to embed a clue that the heroine sees but doesn't recognize as important because she's learning so much and being menaced at the same time. The reader will often pick up on the clue and recognize the danger.


A third way is to have your character more ignorant or innocent than the reader. A child may misunderstand a situation an adult would recognize as dangerous, and the person who refuses to believe a psychopath or monster is lurking will be easy prey in the reader's eyes.


A fourth way is a subtle use of language. Stephen King is a master of giving the reader the creeps when nothing appears to be happening but soon will. I recommend his ON WRITING which should be in your local library for more on the subject.  King gets this subject right.  Other topics like plotting are very wrong.


A fifth way is genre expectations. In a horror novel, the reader is expecting that scare so it takes almost nothing to make her tense as the character opens that door in the empty house that may be the killer's hiding place.


A really clever way to use genre expectations is to set up a scary situation then let it fizzle, or the "bad guy" is captured, and the moment the character and the reader let their guard down, the real killer makes his move.


Foreshadowing doesn't have to be about unhappy or dangerous things to come. You can as easily foreshadow happy events. The square shape in the hero's tuxedo jacket pocket may be a diamond engagement ring box, and he and the heroine are dining at a very nice restaurant, after all, so you and the heroine may be guessing which way the meal will end.